using System;
using System.Collections.Generic;
using System.Text;

namespace S2Engine.Spriting
{
    public delegate void SpriteEventHandler(Sprite e);
    public class SpriteEventArgs
    {
        private Sprite sprite;
        public Sprite Sprite
        {
            get
            {
                return sprite;
            }
        }

        public SpriteEventArgs(Sprite e)
        {
            this.sprite = e;
        }
    }
}
